Articles
Do you want to read first-hand reports? Look here for journals and articles from the developers at Piranha Bytes, who will offer you a direct look at the work involved in developing Risen.
Making of![]() |
| Making of: Logo - The creation of the Risen logo |
| Teaser Article - The creation of the Risen Teaser video |
| Piranha Team - A 30 minute interview with the developers of Piranha |
| Interview - Sound & music of Risen |

Piranha Team![]() |
| Michael Hoge - Project Management, Lead Game Design, Story |
| Björn Pankratz - Project Management, Game Design, Story |
| Stefan Kalveram - Game Design, Story |
| Ralf Marczinczik - Artdirection, Concept Artist |
| Kai Rosenkranz - Sound, Music |

Challenges![]() |
| Risen Break - Where have the gnomes gone? |
















